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Sealion War

June 05, 2009 to June 07, 2009 -
Seagirt

Victoria, BC

Autocrat: Ysane la Gaillarde

Sealion War

 

Their Excellencies Baron Ming Lum Pee and Baroness Elina Karsdottir welcome you to the Barony of Seagirt, as once again the armies of Seagirt and Lions Gate come together for Sealion War!

 

Join us on the weekend of June 5th-7th, 2009 at Camp Barnard, where the two armies will compete for points in exciting War Scenarios for Heavies and Rapier, Target Archery, and Arts & Sciences.

 

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Sealion War Points

Field Points - 7 Scenarios for each discipline.
Limited Lives - 4 lives for each fighter (with exception to 2 
designated fighters for each side - 1 commander & 1 baron/baroness/
subcommander who will fight all scenarios)
During armour inspections, decals with 4 check boxes will be issued to 
each fighter to indicate inspection status and also to indicate lives.
As each person dies in each scenario, they will walk to a resurrection 
point to be brought back to life (they will be marked for each time 
they die).
Each scenario will allow for retreating in which the retreating force 
forfeits the battle point. Individual fighters may choose to desert a 
battle to preserve life.
Yielding is allowed by individual fighters and will not lose their 
life, however must fight immediately on their captor’s side for the 
next scenario (only one scenario).

Heavy & Rapier Points (no archery or thrown weapons in rapier points) 
- 14 pts total

Raiding Party (2 pts) - This scenario begins the war. Each party will 
have their chance to protect their supplies (cardboard boxes-or flags) 
from being raided. They can choose to defend, protect all supplies 
(until they are all taken and brought to another point) or abandon the 
camp and forfeit the battle. (Both sides attempt - 1 pt each)

Forest Path Battle (2 pts) - The war parties must get to their rally 
points to get prepared for the ensuing field battles. They must trek 
through the forest and make it to the rally point. Those that make it 
to the rally point end their successful run and preserve their life 
for the next point. (Both sides attempt - 1 pt each)

Open Field Battle (2 pts) - The two waring parties meet on the open 
field for two frontal assaults. Two retreat points for forces to 
forfeit the battle will be made available (the point is forfeit if all 
live forces make it to the rally point)

Driving the forces off (1 pt) - Two sides meet across a river. All 
unbelted fighters will fight on their knees in the shallow river, while 
knights/dons, commander/warlords and Barons/baronesses are on 
horseback (meaning they can stand and fight). This final battle is to 
the last person standing.

Archery Points - 3 Pts

Maim Em’ and Leave Em’
Archers have 30 seconds to shoot at a designated target.
All Seagirtian archers or all Lions Gate archers shoot at the same 
time or in waves. Target is decided randomly (eg. Left arm, head, 
torso) 1 point for every hit on the target.
Each side will shoot at 3 designated targets.

Progressive Popinjay
1 point for every hit on the popinjay bird.
To get to the popinjay you must first hit 4 other targets. You start 
with 6 arrows and shoot at increasingly smaller targets. You do not 
advance until you have hit the current target.
Three rounds of shooting.

Ring Shoot
A ring of sorts is place on the butt approx 10-13” diameter. 5 arrows 
each in two rounds. 1 point for every arrow COMPLETELY inside the ring.

Arts Points - 3 pts

 

War is not only won on the field of battle, but at home where tales 
from the field build morale which facilitates the continuing support of 
the people to their respective armies. The arts points will be the 
best representation of war propaganda. This could be about embellished 
victories, heroes, legendary battles, plunders and rewards. It can be 
presented as a literature, scroll, song, poetry or heraldry. This can 
be totally fictitious, but must represent your home barony.

Points will be given for the most creative execution, best 
embellishment and best documentation

Science Points - 3 pts


In war, the need to keep your troops well fed is an important 
necessity, but the long distances travelled to each battle requires 
some careful preservation and selections of such foods. As such the 
science points will be the best representation of period war rations.

Points will be awarded to the rations that provides the best balance 
of nutrition/energy, best execution, and best documentation.

____________________________________________________________________________________________________________________________________________

 

Site opens at 4 on Friday and closes at 4 on Sunday.

No pets allowed!! This a site rule, and pets WILL be turned away, no matter how well behaved. Contact Autocrat for info on nearby kennels. 

Site is VERY discreetly damp (period containers only).

There is a garbage bin on site, but please take your recyclables home with you.

 

Merchants are welcome, but should pre-book if possible. There is no merchanting fee, but we would ask for a donation of an item suitable for giving away as a prize or as largesse.

 

For those of you who will be attending the event with children, I include two links to An Tir Forms regarding waivers for minors.
The first is for minors who will be attending with their parents.
It's helpful to have it filled out ahead of time and ready when you arrive at Gate so you can speed through without fuss.
This form is also available at Gate for parents to complete.
   
This second form is for minors who are attending without their parents.
They MUST have this form filled out PRIOR to their arrival, as their parents MUST sign it, designating a guardian who will be able to authorize medical care for the minor should it be required. 
This guardian MUST remain on site with the minor for the weekend. Any minor who arrives at Gate without this form (and a guardian) will NOT be allowed on site.
We cannot call your parents and get their permission over the phone.
NSCA waivers are also required for any non-NSCA minor or adult. Those waivers are at:

 

Site fees are as follows:

Adult Camping: $20

Adult Day: $15

Youth Camping: $15

Youth Day: $10

Children 12 and under: FREE

NMS of $3 applies to all adults

 

Limited number of cabins (24 cabins with 8 bunks in each – minimum of two paying occupants per cabin) are available by pre-booking with Baroness Glynis: redrora@shaw.ca

Cost is $30 per adult for weekend (includes site fee). Youth Cabin price is $20 (age 13-18). Children under 12 camp for free.

Make Cheques payable to: Barony of Seagirt

 

Autocrat:

HL Ysane la Gaillarde (mka: Monique LeBlanc)

309-2644 Prior St, Victoria, BC, V8T 4W1

ysane@shaw.ca

 

 

 

Site Info:
Name: Camp Barnard
3020 Young Lake Road
Sooke, BC V0S 1N0

Directions to Site:

From Lower Mainland - Tsawwassen-Swartz Bay ferry. Pat Bay highway #17 toward Victoria. West (Right) on McKenzie. Right (North) onto the Trans Canada Hwy. Colwood exit (North) onto highway #14, which becomes Sooke Road. About 30 minutes to Sooke - In Sooke, Right onto Otter Point Road. Right on Young Lake Road. Straight at crossroads into site.

From Port Angeles - Take the MV Coho ferry. At the terminal exit turn left onto Belleville Road, Left on Douglas St., which becomes the Trans Canada Hwy. Follow instructions above.

From up Island - After Malahat, take Millstream Rd/Veteran’s Memorial Parkway exit. Go right (West) at exit ramp lights, follow to Sooke Road. Turn right (North) onto Sooke Road; follow instructions above.



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